Posted in Writing on July 31st, 2003 2 Comments »
Progress is progress, even if it isn’t the kind you expect. Ars Technica revived their long-running column, Game.Ars, last week, and launched a new column, Mac.Ars, on Tuesday. While those two items were in the works, Kurt (my new co-worker at Ditto and a fellow moderator at Ars) suggested that he do a […]
Posted in Writing on July 24th, 2003 No Comments »
I just love it when I get a burst of creative energy. I went for a walk at lunch to clear my head. A lap around the building in the beautiful weather was just what I needed. Themes, ideas, and plots whipped through my mind like a whirlwind. When I got […]
Posted in Journal on July 24th, 2003 No Comments »
I have seen the light. It flickers dimly in the distance but grows stronger the more I stare. It whispers promise of asylum and repose.
We finally hired another developer. We have needed another pair of hands for quite some time. For too long we’ve stretched the work between two people. […]
Posted in Writing on July 16th, 2003 No Comments »
I received the final rejection for Shaken, not Stirred, completing the triumvirate. I received some nice comments from two of the markets (and the standard white form letter from Analog). Two that stood out include:
“There is a good joke piece in here, it just needs more work.” - Andromeda Spaceway
“It is a nicely […]
Posted in Writing on July 14th, 2003 No Comments »
Participating in writing challenges and contests is something most established writers frown upon, but to the fledgling like myself it can serve an important purpose. In my case, it helps me to keep a consistent writing schedule amidst the various other present tasks trying to capture my attention. It also helps me finish […]